The RP is set 97 years after a devastating nuclear apocalypse wiped out almost all life on Urth. Over 5,400 survivors live on a single massive station in Urths orbit called “The Ark”. After the Ark’s power systems are found to be failing, 150 juvenile prisoners are sent to the surface in a last attempt to determine whether Urth is habitable. They discover not all humanity or Vulpines were destroyed and some survived the apocalypse: the Grounders, who live in clans locked in a power struggle; the Reapers, another group of Grounders who have become cannibals; and Mountain Men, who live in Mount Weather and locked themselves away before the apocalypse. Under the leadership of Allison and Filldon, the 150 attempt to survive the harsh surface conditions, battle hostile Grounders, and establish communication with the Ark. The 12 international space stations that make up the ark are Asendavia, Kuthernburg, Free Syllvin, Xagrurg, Assowolf, South Hills, Celanica, Tivot… . The countries that are to be chosen does not mean your character can not be of a different nationality, the RP solely takes place in Gondwana.
The RP has a story line pretty much but how it would go about would be totally up to us, the story has 4 Arcs the first of which I mentioned in the paragraph above. There are 4 Default clans of grounders but there is the option to create 9 more clans. These are the Current Default groups for the RO :
[li] Mountain Men, or Maunon (Grounder Language), is a term used by the Space People and the Grounders to describe the group of people who resided in Mount Weather. The Mountain Men are descendants of South Hills Government and others who survived the Nuclear Apocalypse by seeking shelter within Mount Weather & another station in Celanica In Gondwana.
The Mountain Men are responsible for creating Acid Fog that has killed numerous Outsiders, as well as the Reapers who helped them capture Grounders for a blood harvesting program. Because of this, the Grounders and the Mountain Men have an antagonistic relationship.
[li] The Grounders or Outsiders (by the Mountain Men) is a term used to describe a person who was born on Urth rather than in space or Mount Weather. The Grounders alive today are descendants of humans who survived the Nuclear Apocalypse 97 years ago. Many of the Space People have negative views toward Grounders, just like a lot of Grounders have a negative view of the Space People. The Grounders maintain a hostile relationship toward the Reapers, Mountain Men, and Space People. The grounders have a Coalition Of 7 clans : Ice Nation, Tree Crew, Sand Nation, Moutain Clan, Lutrynes Clan, NCR Clan, Xagrumari Clan
[li] The Cerberus Project was the codename of the Mountain Men project to create subservient soldiers, known as Reapers. The process involved the use of the highly addictive Red drug in a brutal ordeal to turn the strongest captives acquired from Harvest Project raids on the surface. Once turned, Reapers were employed as outside guard and raiders to defending Mount Weather and bring back more captives in exchange for the Red drug. The Mountain Men control the reapers with a high frequency tone that they cannot stand.
[li] Space People, or Skaikru (Grounder Language), is a term used by the Grounders to describe a person who came from the Ark. They are also commonly known as Arkers and occasionally Arkadians. The Space People are descendants of humans who survived the Nuclear Apocalypse 97 years prior because they were already living in space or managed to escape in shuttles. With almost a century since the Apocalypse, the Ark merely needed to survive another two hundred years to ensure that the ground is viable for life. Little did most of the Ark population know that oxygen was running out, and soon enough, they would be forced to take their very homes through reentry, and begin life on the ground.
[li] Nomadic Grounders, also known as Wastelanders or Frikdreina, are Grounders who have no clan because they or a family member may have been seen as a “stain on the bloodline” due to birth defects and cast out. They inhabit the Dead Zone with some of them on their way to the City of Light in search of safe haven.
More of the Plot would be unraveled as we progress through the RP, when creating a character you should pick from 5 Listed categories when creating them. When creating a clan you can be choose from one of three catagories Nomadic Grounders, Sky People, And Grounders.
Important RP Information
[li] The Coalition, or Kongeda (Grounder Language) is the collective name for the four clans who reside in Gondwana. Each clan has its own chief, and is made up of multiple villages scattered throughout Gondwana. Each clan also has its own ambassador to the Coalition, who represents the clan’s interests before the whole.
[li] Osrkadian is a universal language, meaning most if not all Grounder clans know this language. Only the Warriors speak English (Codexian), which makes them bilingual.
[li] Nightbloods, also known as Natblida, are Grounders with black blood. When a Nightblood child is discovered, they are meant to be sent to Polis to begin training for the Conclave in hopes of one day ascending to become the next leader of the Coalition.
[li] The Council is the governing institution that makes executive decisions for The Ark. It is headed by the Chancellor. Through Project Genesis, the Council planned for the eventual return of the Space People to Urth via Genesis ships. They also created the Revelation Charter, which contains the laws for governing once the Space People returned to the ground.
[li] The Acid Fog officially known as The Veil is a virulent Weapons utilized by the Mountain Men. When deployed the toxic fog spreads through an area paralyzing, burning and killing those caught within.
List Of Weapons
There are many weapons on Urth and The Ark, which are listed here.
[li] Axes are common, and can serve as utilitarian tools. As weapons, they are generally relatively easy to use for the amount of damage they can cause.
[li]Knives are useful tools, that despite their small size can still be effective as deadly bladed weapons.
[li] The Grounders use swords in close quarters combat, They also use these weapons in the battles.
[li] Machetes are also used by Grounder warriors as weapons.
[li]A spear is made of wood while blade tends to be discolored iron or steel.
[li]Used by Grounders, all bows are short bows made of wood.
[li]Sniper Rifles are only used by the Mountain Men. They have very good scopes and are suppressed.
[li]The Mountain Men have grenades containing a knock-out gas. Knock-out gas is a strong general anesthetic.
[li]Flash Bangs are Used by Mountain Men as a form of crowd control.
[li]The Mountain Men have a limited arsenal of guided missiles which home in on laser designators.
[li]The Ark is in possession of nuclear missiles and warheads left behind from the Nuclear Apocalypse.
[li] Poison is used on knives/arrows/ spears. The toxin is natural and derived from plant life similar to manchineel tree sap. The antidote comes from the beetles that feed on the river moss.
[li]A shock baton or a stun stick is a short-range melee weapon. As an electrically powered stun baton, it is essentially a high-tech club that can also immobilized targets with a powerful electrical shock. It is used by Ark Guards.
[li]A Tone Generator is a hand-held device that generates a specific tone that incapacitates any nearby Reapers. Used by Mount Weather Guard to disarm Reapers during harvesting.
So feel free to give feed back or post your character &/or clan the RP is in the works so feedback is appreciated. One final thing Moutain Men can’t breath the air outside… yet !