At some point in the past I was asked to produce some information to help people understand what goes on in the World Assembly. Here we go. Feel free to submit relevant questions via PM and I’ll try to answer them.
A bit of an introduction on my credentials: I started with it when I started playing NationStates, back when it was called the United Nations, and well before bothering with other aspects of the game. I’ve since authored four resolutions, two in the old UN and two in the current WA. It’s not a lot, compared to some of the more prolific self-promoters out there, but I take some satisfaction in that they’re very significant bits of international law and people don’t tend to seriously discuss repealing them (for the record, they’re resolution 38, “Convention Against Genocide”, and resolution 57, “Refugee Protection”).
Generally assembling the world: a bit of history
Way back in the sands of time, when NationStates was simply a promotion gimmick for Max Barry to publicise his book, nations were given the option of joining the International Organisation That Must Not Be Named. It must not be named because this international organisation, several years later, sent Mr. Barry a cease-and-desist letter, from actual lawyers. Since then, it has been known as the World Assembly.
Right now, there are two distinct branches of the WA: the General Assembly, and the Security Council. The General Assembly was originally the entire WA. In 2009, the Security Council was grafted on, the result of what one might delicately describe as “a swirling firestorm of controversy” dredging up all sorts of differences in how different players and different communities “play” the game. Nevertheless, here we will be dealing solely with the functions of the General Assembly.
How the General Assembly affects you
Quite simply, if you are a member of the World Assembly, everything that has been passed by the General Assembly is as good as law in your country. There is no optionality and no way not to comply (as is the case with the real United Nations where countries can simply declare “your laws do not apply to me!”). All member nations are bound by the passed resolutions. So, for instance, you do not have any option to legally permit torture in your nation as long as you are a World Assembly member and resolution 9, “Prevention of Torture”, remains on the books. If you’d like torture to be legal, you must leave the World Assembly, or try to get the resolution repealed.
Compliance
That’s how World Assembly people would interpret it. In reality, though, roleplaying nations which are purportedly WA members often disregard the WA resolutions altogether. It all depends on what crowd you’re playing with; if you tried to call someone on violating the Rights And Duties of WA States or for using landmines (a violation of resolution 40) in the International Incidents forum, you’re likely to get laughed at. On the other hand, this is an accusation that might carry some weight in the General Assembly forum itself and probably provoke a bit of debate, or at least someone telling you that you’re wrong. However, this isn’t really the sort of thing you often see in the General Assembly forums, where “RP” is almost exclusively debate on proposals.
As a matter of game mechanics, non-compliance is simply impossible. Upon a resolution’s passage, the “WA gnomes” come into your nation and make it compliant, leaving behind a little telegram as a token of their visit. While there are times when you can select a non-compliant issue option, the general consensus is that the gnomes then come in and make everything compliant again. There is a contradiction here, which is expected to be resolved at about the same time hell freezes over, so one would be best advised to just live with it.
Some players do roleplay non-compliance of a sort: Omigodtheykilledkenny for example, has a Creative Solutions Agency which seeks out and exploits loopholes in resolutions the nation just doesn’t want to comply with. Indeed, there is a certain bit of leeway in every resolution because there is a inevitably room for interpretation. But if you waltz in and declare that some resolution doesn’t apply to you because you’ve redefined “yellow” to mean “green”, all you’re likely to do is provoke eye-rolling. You’ve got to be more subtle than that. For instance, you may not like a resolution that says you must make patent infringement illegal, so you RP that you’ve passed a law making patent infringement punishable by a fine of one dollar. Of course, some still might have a problem with that, but it’s certainly a much more acceptable way to go about it.
I’m an amendment to be, yes an amendment to be
Or, how stuff gets passed, while explaining some basic terminology. Any World Assembly member with two endorsements can make a “proposal”. This goes into the big proposal pile which everyone can see and regional delegates can then approve of. These days the proposal pile is quite small, but in the past it often spanned several pages of blatantly illegal proposals from people who hadn’t even read the rules, poorly-written bits of high school civics class essays, random political screeds from very opinionated people bashing their fists on the keyboard, and inevitably something titled “The Right to Arm Bears” from someone who must have imagined they were the first to come up with that joke.
If enough regional delegates approve, a proposal reaches “quorum” and goes to the floor where it is voted on by the entire membership. It has now become a “resolution” - if it passes. If it fails, it becomes known as a “failed resolution”. See, this WA business isn’t that complicated.