Daccic Warzone: Technical

I will be covering the war between the Daccic Republic and Free Syllvin for the next few weeks. It’s something I have planned for a while, and now that the Republic is on the map, I can put it to use.

The war will not contain traditional roleplay. Instead, it will be told to an international audience (which is arguably what everyone is) in the form of news alerts and broadcasts. Since I am controlling both sides, I know how the war will play out without any foreign interference. It is up to the rest of you to determine what ways skirmishes, battles, and entire operations will end. To do this, you can donate resources to either side of the war. Money, supplies, call in allied airstrikes, or even put your own military’s boots on the ground. The catch is that you will have no direct control over what you supply to the warring sides.

When you first post here, you need to detail exactly what you are donating and to whom. Bear in mind that you cannot donate anything after this point beyond special circumstances, which will be determined as the war progresses. You will be able to post here and influence the actions your units take, but the ultimate result is calculated upon a system of numbers. Be aware that anything you supply to either side may be partially or completely destroyed. This includes military units.

When detailing the donations you make, you must list what they are, the quantity of the item, and the intended deployment area. If it is a military unit, list the name of the unit, the commander, the total strength, their available vehicles and equipment, and their combat experience. These factors will be used to calculate a TACTICAL SCORE, which will fluctuate based on the donation’s use or damage taken. Money, supplies, and military units are grouped as COMBAT RESOURCES and COMBAT ASSETS. You can also donate STRATEGIC ASSETS, which are military officers meant to advise the military command of one side. They provide blanket bonuses to units operating in certain deployment areas. A general may give units +3 range, while an Admiral (which is useless because this is a ground war) may give ships +2 sensor range. There are five deployment areas: WESTERN FRONT, NORTHERN FRONT, and SOUTHERN FRONT, and the two defensive areas, MOUNTAIN ZONE (Syllvan only) and the RIVER ZONE (Daccic only)

The values of the donations you supply will play into their usage. When you post here, you take in the role of a military adviser from your nation, giving suggestions on how your units can be used. You can detail what you want a unit to do for that day (turn.) The TACTICAL SCORE will be calculated and added to a number I get from a dice-rolling program. The end result will determine how successful a unit is in the tasks it is assigned by command. If deployed to combat, the score will be weighed against the opposing unit. The unit with the higher score will be victorious, but factors such as specialization and unit size, plus the difference between the two scores, will determine the end result. If an armored battalion rolls a 25 total to attack a special forces company, which has rolled a 13, the special forces unit will be defeated. However, because of the SPECIAL FORCES modifier, which granted a +5 attrition debuff to units at battalion level or lower, and the smaller size of the special forces unit, they will be able to eliminate at least 25% of the armored battalion before being defeated. A similar situation with a regular infantry company may have them only eliminate 5-10% of the armored unit’s strength.

Daily results of your decisions and the actions that follow will be posted here: http://forum.theeastpacific.com/topic/7007803/1/#new in news story format, and in this thread as a data sheet of the day’s results. If there is a combat action underway, an update will be posted here to allow anyone with participating forces to give directions to individual units, such as fireteams or squadrons. Your may not attempt to direct the units on a strategic level; their operations are overseen the the Syllvan/Daccic command chains.

Here are the conditions for each side:

Free Syllvin is the larger and more advanced force. They are fighting a defensive war to secure their natural and citizen resources from being taken by the Daccic Republic. They have been caught unprepared in a period of disarmament, and are hard pressed to bring their military to bear against their enemy. They have home field advantage, with four of five deployment areas under their control. They can move troops using their railroad system from the coast to the combat areas. They will only accept military aid from allies and require all forces to operate under their military command in order to maintain a cohesive defense.

The Daccic Republic is smaller and has a less advanced military than Free Syllvin. They are fighting an offensive war to reclaim the land that were historically theirs and to free those they beliece are being exploited by the Syllvan High Senate. They have the element of surprise, a coordinated attack plan, and a strategic objective they have spent years preparing for. They have the RIVER ZONE under their control, which borders both the NORTHERN and SOUTHERN FRONTS, and has control of the DMZ that borders the WESTERN FRONT. They are landlocked and must either exploit Syllvan infrastructure or create their own to move troops. They will only accept military aid from those who manage to convince their stubborn leadership, and require all forces be placed under their jurisdiction in order to complete their complicated attack plan.

Military participation between the two sides will be limited. I want to prevent a global war from occurring, and I also want to prevent seventeen different armies from being present, because neither would work diplomatically or logistically. Neutral parties will need to work very hard to convince either side why they should accept military troops into their borders. Please be aware of the diplomatic status your nation has with the Republic or Free Syllvin before donating. This is in essence a strategy game played in the format of Dungeons and Dragons. I hope you enjoy the story or your time participating, whichever you decide.

[spoiler]


[/spoiler]

DONATED FORCES:

Free Syllvin:

Xagrurg -
Combat Supplies:

[ul]
[li] 25 F-45s. Deployed to Mountain Zone. (Tactical Score: 7, -3 for unfamiliar equipment, -1 for no spare parts, -1 for reserve force, total of 2)
[li] 35 Panther MBTs Deployed to Mountain Zone. (Tactical Score: 5, -3 for unfamiliar equipment, -1 for no spare parts, -1 for reserve force, total of 0)
[li]20 A-23 stealth bombers. Deployed to Mountain Zone. (Tactical Score: 6, - 3 for unfamiliar equipment, -1 for no spare parts, -1 for reserve force, total of 2)
[li] 15 U0 UO-09 Transport helicopters. Deployed to Western Front. (Tactical Score: 4, -1 for no spare parts, total of 3)
[/li][/ul]Stategic Assets:[ul]
[li] 1 Military Advisor. General Yuro Askini of the Army. Armored Warfare Specialist. Deployed to Western Front. (Tactical Buff: +3 to armored unit mobility in the Western Front.)[/li][/ul]

Stratarin-
Combat Assets:

[ul]
[li]22nd Motorized Rifle Battalion. Deployed to Southern Front. (Tactical Score: 15. -1 mobility, range for Unfamiliar Territory, +2 mobility for Mounted Unit, total of 1.)
[/li][/ul]
Strategic Assets: [ul]
[li] 1 Military Adviser. General Zhenya Korzhakov of the Army. Artillery Specialist. Deployed to Southern Front. (Tactical Buff: +2 to artillery range in the Southern Front.)[/li][/ul]

The Republic of Xagrurg is going to give Free Syllvin 25 F-45s(f-35), 35 Panther MBTs (leclerc), 20 A-23 stealth bombers (b-2), and U0 UO-09 Transport helicopters (chinook). Additionally, a Xagrurgian military adviser will be sent to the Western front. The military advisor’s name and rank are General Yuro Askini of the Army branch of the Xagrurgian military. He has served for over 25 years and is skilled in mobile armored warfare.

The Syllvan High Senate has sent the Republic of Xagrurg a missive stating that their donation is appreciated, but the equipment is unfamiliar to Syllvan soldiers and thus will be of little use until they can adequately train with it. Additionally, the lack of replacement parts for these vehicles will necessitate Xagrurg donating their engineers and parts as well. The Internal Defense Force will place the donated vehicles in reserve save for the helicopters. The General will be directed to Wester Command in the town of Forgus where he will be accommodated and briefed.

The Militarized Communist State of Stratarin sends a message to Free Syllvin stating that the 22nd Motorized Rifle Battalion shall be sent to its aid, citing the reason for doing so before any Security Council procedure as ‘taking the initiative to aid an ally.’ Furthermore, army General Zhenya Korzhakov is being sent to the Southern Front as a military adviser. His experience tends to lean towards artillery, as he is a skilled artillery officer. He is seen as quite competent and has been in several SEPC operations in the past, with a long and successful career even before that.

[spoiler]
All amounts listed are total amounts, with multiplication taken into account.
As is obvious, there is a tiered system. The amount of units listed after text like this represents the total amounts of units in the underlined text beneath it, which in turn lists the full amount of the plain text beneath it. The full number for the entire battalion is both underlined and emboldened.

22nd Motorized Rifle Battalion Sum-up
544 men
48 BTS-3 Armored Transports
23 PMA Tigr Infantry Mobility Vehicles
16 120-mm Mortars
7 Urid-4320 General Purpose Off-Road Trucks
2 POL Trucks
1 Field Kitchen Truck

Now, broken down into various units…

22nd Motorized Rifle Battalion

Battalion Leadership (12 men, 1 BTS-3 Armored Transport, 1 PMA Tigr Infantry Mobility Vehicle, 1 Urid-4320 General Purpose Off-Road Truck)
Battalion Commander (1 man)
BTS-3 Driver/Mechanic (1 man)
Truck Drivers (2 men)
Various (8 men)
Vehicles (1 BTS-3 Armored Transport, 1 PMA Tigr Infantry Mobility Vehicle, 1 Urid-4320 General Purpose Off-Road Truck

32nd Motorized Rifle Company (104 men, 12 BTS-3 Armored Transports)
Company Leadership (4 men, 1 BTS-3 Armored Transport)
Company Commander (1 man)
Political Commissar (1 man)
BTS-3 Driver/Mechanic (1 man)
BTS-3 Machine Gunner (1 man)
Vehicle (1 BTS-3 Armored Transport)
Motorized Rifle Platoon (28 men, 3 BTS-3 Armored Transports)
Platoon Leader (1 man)
Motorized Rifle Squad (9 men, 1 BTS-3 Armored Transport)
Motorized Rifle Squad (9 men, 1 BTS-3 Armored Transport)
Motorized Rifle Squad (9 men, 1 BTS-3 Armored Transport)
Motorized Rifle Platoon (28 men, 3 BTS-3 Armored Transports)
Platoon Leader (1 man)
Motorized Rifle Squad (9 men, 1 BTS-3 Armored Transport)
Motorized Rifle Squad (9 men, 1 BTS-3 Armored Transport)
Motorized Rifle Squad (9 men, 1 BTS-3 Armored Transport)
Motorized Rifle Platoon (28 men, 3 BTS-3 Armored Transports)
Platoon Leader (1 man)
Motorized Rifle Squad (9 men, 1 BTS-3 Armored Transport)
Motorized Rifle Squad (9 men, 1 BTS-3 Armored Transport)
Motorized Rifle Squad (9 men, 1 BTS-3 Armored Transport)
Machine Gun/Anti-Tank Platoon (16 men, 2 BTS-3 Armored Transports)
Machine Gunners (3 men)
Assistant Machine Gunners (3 men)
ATGM Operators (3 men)
Assistant Operators (3 men)
BTS-3 Drivers/Mechanics (2 men)
BTS-3 Machine Gunners (2 men)
Vehicles (2 BTS-3 Armored Transports)

28th Motorized Rifle Company (104 men, 12 BTS-3 Armored Transports)
Company Leadership (4 men, 1 BTS-3 Armored Transport)
Company Commander (1 man)
Political Commissar (1 man)
BTS-3 Driver/Mechanic (1 man)
BTS-3 Machine Gunner (1 man)
Vehicle (1 BTS-3 Armored Transport)
Motorized Rifle Platoon (28 men, 3 BTS-3 Armored Transports)
Platoon Leader (1 man)
Motorized Rifle Squad (9 men, 1 BTS-3 Armored Transport)
Motorized Rifle Squad (9 men, 1 BTS-3 Armored Transport)
Motorized Rifle Squad (9 men, 1 BTS-3 Armored Transport)
Motorized Rifle Platoon (28 men, 3 BTS-3 Armored Transports)
Platoon Leader (1 man)
Motorized Rifle Squad (9 men, 1 BTS-3 Armored Transport)
Motorized Rifle Squad (9 men, 1 BTS-3 Armored Transport)
Motorized Rifle Squad (9 men, 1 BTS-3 Armored Transport)
Motorized Rifle Platoon (28 men, 3 BTS-3 Armored Transports)
Platoon Leader (1 man)
Motorized Rifle Squad (9 men, 1 BTS-3 Armored Transport)
Motorized Rifle Squad (9 men, 1 BTS-3 Armored Transport)
Motorized Rifle Squad (9 men, 1 BTS-3 Armored Transport)
Machine Gun/Anti-Tank Platoon (16 men, 2 BTS-3 Armored Transports)
Machine Gunners (3 men)
Assistant Machine Gunners (3 men)
ATGM Operators (3 men)
Assistant Operators (3 men)
BTS-3 Drivers/Mechanics (2 men)
BTS-3 Machine Gunners (2 men)
Vehicles (2 BTS-3 Armored Transports)

21st Motorized Rifle Company (104 men, 12 BTS-3 Armored Transports)
Company Leadership (4 men, 1 BTS-3 Armored Transport)
Company Commander (1 man)
Political Commissar (1 man)
BTS-3 Driver/Mechanic (1 man)
BTS-3 Machine Gunner (1 man)
Vehicle (1 BTS-3 Armored Transport)
Motorized Rifle Platoon (28 men, 3 BTS-3 Armored Transports)
Platoon Leader (1 man)
Motorized Rifle Squad (9 men, 1 BTS-3 Armored Transport)
Motorized Rifle Squad (9 men, 1 BTS-3 Armored Transport)
Motorized Rifle Squad (9 men, 1 BTS-3 Armored Transport)
Motorized Rifle Platoon (28 men, 3 BTS-3 Armored Transports)
Platoon Leader (1 man)
Motorized Rifle Squad (9 men, 1 BTS-3 Armored Transport)
Motorized Rifle Squad (9 men, 1 BTS-3 Armored Transport)
Motorized Rifle Squad (9 men, 1 BTS-3 Armored Transport)
Motorized Rifle Platoon (28 men, 3 BTS-3 Armored Transports)
Platoon Leader (1 man)
Motorized Rifle Squad (9 men, 1 BTS-3 Armored Transport)
Motorized Rifle Squad (9 men, 1 BTS-3 Armored Transport)
Motorized Rifle Squad (9 men, 1 BTS-3 Armored Transport)
Machine Gun/Anti-Tank Platoon (16 men, 2 BTS-3 Armored Transports)
Machine Gunners (3 men)
Assistant Machine Gunners (3 men)
ATGM Operators (3 men)
Assistant Operators (3 men)
BTS-3 Drivers/Mechanics (2 men)
BTS-3 Machine Gunners (2 men)
Vehicles (2 BTS-3 Armored Transports)

Anti-Tank Platoon (34 men, 5 BTS-3 Armored Transports)
Platoon Commander (1 man)
Recoilless Gun Squad (7 men)
Recoilless Gun Team (3 men)
Recoilless Gun Team (3 men)
ATGM Squad (7 men)
ATGM Squad (7 men)
ATGM Team (3 men)
ATGM Team (3 men)
Vehicles (5 BTS-3 Armored Transports)

Mortar Battery (67 men, 8 120-mm Mortars, 9 PMA Tigr Infantry Mobility Vehicles, 1 Urid-4320 General Purpose Off-Road Truck)
Battery Commander (1 man)
Mortar Platoon (24 men)
Mortar Platoon (24 men)
Mortar Squad (6 men)
Mortar Squad (6 men)
Mortar Squad (6 men)
Mortars (8 120-mm Mortars)
Vehicles (9 PMA Tigr Infantry Mobility Vehicles, 1 Urid-4320 General Purpose Off-Road Truck)

Mortar Battery (67 men, 8 120-mm Mortars, 9 PMA Tigr Infantry Mobility Vehicles, 1 Urid-4320 General Purpose Off-Road Truck)
Battery Commander (1 man)
Mortar Platoon (24 men)
Mortar Platoon (24 men)
Mortar Squad (6 men)
Mortar Squad (6 men)
Mortar Squad (6 men)
Mortars (8 120-mm Mortars)
Vehicles (9 PMA Tigr Infantry Mobility Vehicles, 1 Urid-4320 General Purpose Off-Road Truck)

Signal Platoon (13 men)
Platoon Commander (1 man)
Radio Section (6 men)
Wire Section (6 men)

Supply Platoon (19 men, 4 PMA Tigr Infantry Mobility Vehicles, 4 Urid-4320 General Purpose Off-Road Trucks, 2 POL Trucks, 1 Field Kitchen Truck)
Platoon Commander (1 man)
Mess Section (8 men)
Motor Transport Section (6 men)
Supply and Service Section (4 men)
Vehicles (4 PMA Tigr Infantry Mobility Vehicles, 4 Urid-4320 General Purpose Off-Road Trucks, 2 POL Trucks, 1 Field Kitchen Truck)

Air Defense Platoon (1 man, 9 SAM Launchers, 3 BTS-3 Armored Transports)
Platoon Commander (1 man)
SAM Section (3 SAM Launchers, 1 BTS-3 Armored Transport)
SAM Launchers (3 SAM Launchers)
BTS-3 Armored Transport (1 BTS-3 Armored Transports)
SAM Section (3 SAM Launchers, 1 BTS-3 Armored Transport)
SAM Launchers (3 SAM Launchers)
BTS-3 Armored Transport (1 BTS-3 Armored Transports)
SAM Section (3 SAM Launchers, 1 BTS-3 Armored Transport)
SAM Launchers (3 SAM Launchers)
BTS-3 Armored Transport (1 BTS-3 Armored Transports)

Automatic Grenade Launcher Platoon (19 men, 3 BTS-3 Armored Transports)
Platoon Commander (1 man)
Weapons Squad (6 men, 1 BTS-3 Armored Transport)
Squad Leader (1 man)
Grenadiers (2 men)
Riflemen/Assistant Grenadiers (2 men)
BTS-3 Driver/Mechanic (1 man)
Vehicle (1 BTS-3 Armored Transport)
Weapons Squad (6 men, 1 BTS-3 Armored Transport)
Squad Leader (1 man)
Grenadiers (2 men)
Riflemen/Assistant Grenadiers (2 men)
BTS-3 Driver/Mechanic (1 man)
Vehicle (1 BTS-3 Armored Transport)
Weapons Squad (6 men, 1 BTS-3 Armored Transport)
Squad Leader (1 man)
Grenadiers (2 men)
Riflemen/Assistant Grenadiers (2 men)
BTS-3 Driver/Mechanic (1 man)
Vehicle (1 BTS-3 Armored Transport)[/spoiler][edit_reason]Corrected incorrect spacing, added specialty and the front for the military adviser[/edit_reason]

The Syllvan High Senate has sent the Militarized Communist State of Stratarin a missive stating that their contribution to the war effort is appreciated and that the 22nd 22nd Motorized Rifle Battalion will be of great help shoring up the defenses in the Southern Front. They will be folded into the command of the 2nd Mechanized Reactionary Legion once they arrive. General Korzhakov will be directed to Southern Command in the city of Drecinum where he will be accommodated and briefed.

Day 1 Combat Breakdown:

[hr]

Western Front:

Daccic Republic -

1st Armored Warfare Division
[ul]
[li]1st Heavy Armored Regiment - 100% Casualties

[li]2nd Heavy Armored Regiment - 56% Casualties, +3 Combat Experience

[li]3rd Heavy Armored Regiment - 27% Casualties, +2 Combat Experience

[li]4th Heavy Armored Regiment - 2% Casualties, +1 Combat Experience
[/li][/ul]
2nd Armored Warfare Division
[ul]
[li]1st Heavy Armored Regiment - 4% Casualties, +3 Combat Experience

[li]2nd Heavy Armored Regiment - 30% Casualties, +3 Combat Experience

[li]3rd Heavy Armored Regiment - 35% Casualties, +1 Combat Experience

[li]4th Heavy Armored Regiment - 17% Casualties, +2 Combat Experience

[/li][/ul]
1st Combat Air Brigade
[ul]
[li]1st Attack Recon Squadron - 60% Casualties

[li]2nd Attack Recon Squadron - 45% Casualties, +2 Combat Experience

[li]Assault Squadron - 15% Casualties, +1 Combat Experience

[li]Support Squadron - 20% Casualties, +2 Combat Experience[/li][/ul]

Free Syllvin:

National Demilitarized Zone Sentries
[ul]

[li]Border Security Station 45 - 100% Casualties

[li]Border Security Station 46 - 100% Casualties

[li]Border Security Station 47 - 96% Casualties, +3 Combat Experience

[li]Border Security Station 48 - 87% Casualties, +3 Combat Experience

[li]Border Security Station 49 - 91% Casualties, +3 Combat Experience

[li]Border Security Station 50 - 100% Casualties

[li]Border Security Station 51 - 100% Casualties

[li]Border Security Station 52 - 97% Casualties, +1 Combat Experience. All Survivors taken prisoner.

[li]Border Security Station 53 - 100% Casualties

[li]Border Security Station 54 - 100% Casualties

[li]Border Security Station 55 - 81% Casualties, +3 Combat Experience.

[li]Border Security Station 56 - 56% Casualties, +3 Combat Experience.

[li]Border Security Station 57 - 63% Casualties, +3 Combat Experience.

[li]Border Security Station 58 - 98% Casualties, +3 Combat Experience.

[li]Border Security Station 59 - 100% Casualties

[li]Border Security Station 60 - 100% Casualties

[li]Border Security Station 61 - 100% Casualties
[/li][/ul]
Dacceron Air Defense Command
[ul]
[li]Anti-Armor Squadron 1 - 100% Casualties

[li]Anti-Armor Squadron 2 - 15% Casualties, +3 Combat Experience

[li]Anti-Armor Squadron 3 - 80% Casualties, +3 Combat Experience

[li]Ground Support Wing 1 - 5% Casualties, +3 Combat Experience

[li]Ground Support Wing 2 - 20% Casualties, +3 Combat Experience
[/li][/ul]

Dacceron Sentry Corps
[ul]
[li]1st Mechanized Reactionary Legion - 34% Casualties, +3 Combat Experience

[li]2nd Mechanized Reactionary Legion - 12% Casualties, +2 Combat Experience

[/li][/ul]

and we’re back ladies and gentlemen

Month 1 Combat Breakdown: Western Front

[hr]

Daccic Republic -

1st Armored Warfare Division
[ul]
[li]1st Heavy Armored Regiment - 100% Casualties. Retired.

[li]2nd Heavy Armored Regiment - 64% Casualties, +10 Combat Experience. Secured 3 objectives.

[li]3rd Heavy Armored Regiment - 27% Casualties, +4 Combat Experience. Secured 1 objective.

[li]4th Heavy Armored Regiment - 38% Casualties, +8 Combat Experience. Secured 3 objectives.
[/li][/ul]
2nd Armored Warfare Division
[ul]
[li]1st Heavy Armored Regiment - 12% Casualties, +15 Combat Experience. Secured 4 objectives.

[li]2nd Heavy Armored Regiment - 82% Casualties, +7 Combat Experience. Secured 2 objectives. Retired.

[li]3rd Heavy Armored Regiment - 35% Casualties, +6 Combat Experience. Secured 1 objective.

[li]4th Heavy Armored Regiment - 17% Casualties, +2 Combat Experience. Retired.

[/li][/ul]
1st Combat Air Brigade
[ul]

[li]1st Attack Recon Squadron - 78% Casualties. Retired.

[li]2nd Attack Recon Squadron - 61% Casualties, +6 Combat Experience. Secured 1 objective.

[li]Assault Squadron - 94% Casualties, +13 Combat Experience. Secured 4 objectives. Retired.

[li]Support Squadron - 34% Casualties, +5 Combat Experience. Secured 5 objectives. [/li][/ul]

21st Interceptor Squadron [ul]
[li]1st Flight - 80% Casualties, +10 Combat Experience. Secured 8 objectives. Retired.

[li]2nd Flight - 60% Casualties, +8 Combat Experience. Secured 5 objectives.

[li]3rd Flight - 20% Casualties, +10 Combat Experience. Secured 12 Objectives.

[li]4th Flight - 100% Casualties. Secured 4 objectives. Retired.

4th Heavy Recon Division
[ul]

[li]1st Rifle Brigade - Secured 2 objectives.

[ul][li]8th Motorized Recon Battalion - 100% Casualties. Retired

[li]10th Motorized Recon Battalion - 21% Casualties, +8 Combat Experience. Secured 2 Objectives.

[li]11th Rifle Battalion - 34% Casualties, +3 Combat Experience.[/li][/ul]

[li]2nd Rifle Brigade - Secured 5 Objectives.

[ul]

[li]2nd Motorized Recon Battalion - 52% Casualties, +15 Combat Experience. Secured 3 Objectives.

[li]3rd Motorized Recon Battalion - 68% Casualties, +12 Combat Experience. Secured 1 Objective.

[li]1st Rifle Battalion - 17% Casualties, +7 Combat Experience. Secured 2 Objectives.

[li]3rd Rifle Battalion - 86% Casualties, + 15 Combat Experience.
[/li][/ul][/li][/ul][/li][/ul]

Free Syllvin:

National Demilitarized Zone Sentries
[ul]

[li]Border Security Station 45 - 100% Casualties

[li]Border Security Station 46 - 100% Casualties

[li]Border Security Station 47 - 99% Casualties, +10 Combat Experience. Defended successfully 3 times. Evacuated personnel reassigned to Station 55.

[li]Border Security Station 48 - 87% Casualties, +8 Combat Experience. Defended successfully 2 times. Evacuated personnel reassigned to Station 55.

[li]Border Security Station 49 - 93% Casualties, +9 Combat Experience. Defended successfully 2 times. Evacuated personnel reassigned to Station 57.

[li]Border Security Station 50 - 100% Casualties

[li]Border Security Station 51 - 100% Casualties

[li]Border Security Station 52 - 97% Casualties, +1 Combat Experience. All Survivors taken prisoner.

[li]Border Security Station 53 - 100% Casualties

[li]Border Security Station 54 - 100% Casualties

[li]Border Security Station 55 - 81% Casualties, +12 Combat Experience. Defended successfully 5 times.

[li]Border Security Station 56 - 66% Casualties, +15 Combat Experience. Defended successfully 6 times.

[li]Border Security Station 57 - 63% Casualties, +10 Combat Experience. Defended successfully 4 times.

[li]Border Security Station 58 - 98% Casualties, +5 Combat Experience. Defended successfully 2 times. Evacuated personnel reassigned to Station 56.

[li]Border Security Station 59 - 100% Casualties

[li]Border Security Station 60 - 100% Casualties

[li]Border Security Station 61 - 100% Casualties
[/li][/ul]
Dacceron Air Defense Command
[ul]

[li]Direct Engagement Wing - 61% Casualties, +12 Combat Experience. Secured 22 objectives.

[li]Anti-Armor Squadron 1 - 100% Casualties

[li]Anti-Armor Squadron 2 - 25% Casualties, +8 Combat Experience. Secured 6 objectives.

[li]Anti-Armor Squadron 3 - 80% Casualties, +3 Combat Experience. Retired. Secured 2 objectives.

[li]Ground Support Wing 1 - 60% Casualties, +12 Combat Experience. Secured 9 objectives.

[li]Ground Support Wing 2 - 30% Casualties, +5 Combat Experience. Secured 2 objectives.
[/li][/ul]

Dacceron Sentry Corps
[ul]
[li]1st Mechanized Reactionary Legion - 49% Casualties, +10 Combat Experience. Secured 3 objectives. Successfully defended 1 time.

[li]2nd Mechanized Reactionary Legion - 86% Casualties, +13 Combat Experience. Secured 5 objectives. Successfully defended 2 times.

[li]Reserve Group A - 72% Casualties, +10 Combat Experience. Successfully defended 3 times.

[li]Reserve Group B - 55% Casualties, + 8 Combat Experience. Successfully defended 2 times.

[li]Reserve Group C - 92% Casualties, +10 Combat Experience. Successfully defended 4 times. Retired.
[/li][/ul]

Nautical Defense Corps[ul]

[li]D/R-004 EDS Geltrex - +6 Combat Experience. 12 Successful fire missions.

[li]D/R-005 EDS Menbex - +6 Combat Experience. 13 Successful fire missions.

[li]F-692 EDS Hynzel - +4 Combat Experience. 9 Successful fire missions.

[li]F-704 EDS Sydwall - +5 Combat Experience. 11 Successful fire missions.

[li]F-705 EDS Sifkat - +4 Combat Experience. 8 Successful fire missions.

Tomorrow will be the results for the northern front and sunday will be the results for the southern front.

[/li][/ul]